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      • 2024 Volleyball Rockstar Challenge
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Pickleball

DO NOT PUBLISH...THIS IS A WORK IN PROGRESS

We are excited to add PICKLEBALL to our sport offerings here at the Big House!

If you'd like to be notified when we're ready to open up for drop-in, practice reservations, and league play, p
lease fill out the interest form below.

​THANK YOU FOR YOUR INTEREST...PLEASE PASS THE WORD!

PICKLEBALL PADDLE ROTATION The Big House has up to 16 indoor courts available for PickleJuice Club members to use. Members-only play will be offered twice per week during specific hours (see Reservation Page). Drop-In play dates & times will be posted HERE.

Below is a rotation method which should be used and may vary depending on the number of players. All games will be doubles play.

TWO-UP/TWO-DOWN (When there are 7 or fewer players waiting to play.)

When a game is complete, the winners will remain on the court and separate. The losers will go to the bench (leave the court and put their paddles in the queue). Two new players from the bench will join the new game. If a player has been on the court for 2 consecutive games, then that player must return to the bench.
Scenario 1: - There are three courts available for play. There are 19 players who want to play. 12 players are on the court (3 courts total; 4 players per court). 7 players are waiting on the bench to play. - The 7 players waiting to play have their paddles lined up as shown below. The paddles to the left belong to the first people to arrive. As new people arrive, they should place their paddles on the right side of the pile. - When a game is complete, the winners remain on the court and separate (unless one has been on the court for 2 consecutive games). The losers will place their paddles on the right side of the pile, as indicated by the green check marks. The people whose paddles are on the left side of the pile, as indicated by the red check marks, should join the new game. FOUR-UP/FOUR-DOWN – When there are 8 or more players waiting to play. When a game is complete, all 4 players leave the court and return to the bench. 4 new players from the bench will form a new game. Scenario 2: - There are three courts available for play. There are 26 players who want to play. 12 players are on the court (3 courts total; 4 players per court). 14 players are waiting on the bench to play. - The 14 players waiting to play have their paddles lined up as shown below (8 on the left and 6 on the right). As new players arrive, they should place their paddles on the right side of whichever pile has the lesser number of paddles. - When a game is complete, all players should leave the court and return to the bench. The winners will place their paddles on the right side of the winners’ pile, as indicated by the green check marks. The losers will place their paddles on the right side of the losers’ pile, as indicated by the blue check marks. The people whose paddles are on the side that the handle of the center marker paddle is pointing should join the new game (in this scenario, on the winner side, as indicated by the red check marks). - The center pointer paddle should now be rotated 180 degrees to point to the opposite pile. - When there are few than 8 players waiting to play, players should revert back to the TWO-UP/TWO-DOWN Method. FAQs – Why switch from TWO-UP/TWO-DOWN to FOUR-UP/FOUR-DOWN when more than 7 players are waiting to get on the court? - When 7 players are waiting for a court, typically, the most time a player will sit on the bench waiting for a game is the time period of 1 game (about 15 minutes). With 3 courts, with 3 games, at least 2 players per court (6 players total) will come off the court after each game. There is almost always a 7 th or 8th player also coming of the court since a player must come off the court if they have played 2 consecutive games. - When 8 or more players are waiting for a court, some players may need to wait the time period of 2 games (about 30 minutes) before they get on a court to play if the TWOUP/TWO-DOWN Method is in use. When using the FOUR-UP/FOUR-DOWN Method, why have a winners and losers pile? Why not just let the next 4 players at the front of the pile go next onto the court? - If a winners and losers pile is not used, then, depending on the number of players waiting, the same 4 players will always play against each other. - When using a winners and losers pile, you will be playing with at least 2 different players each game. - Also, to a certain extent, the games tend to be more evenly matched since winners are playing winners (of a previous game) and losers are playing losers (of a previous game).

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Practice time may be reserved in 30- or 60-minute increments. During your reserved time you may practice, play (doubles or singles), or run skinny-court singles with another pair.

Courts are divided into 5 PODS.  POD’s 1 – 4 will use separate boxes to queue play on those courts.  Players are welcome to move to different PODS as often as they choose.  Drop-In Play is for individuals or groups of less than 4.
POD
1
2
3
4
5
Activity
Open Play
Round Robin / Open Play
Drop-In – rating of 3.5 and above
Drop-In – rating 3.0 and below
Reservations
Courts
1, 8, 13, 14, 15, 16
2, 3, 9, 10, 11, 12
4, 5
6, 7
17, 18, 19, 20
OPEN PLAY GUIDELINES


  1. Open Play is for 4 players only.  Less than 4 players should use the Drop-In system.
  2. PODS 1 and 2 will have their own boxes.  POD 2 will be available for open play when those courts are not being used for round robin club events.
  3. 4 players place their paddles in the box, when a court (in their POD) opens the next group in line moves to that open court.
  4. Play 1 game to 11, using traditional scoring, win by ONE.
  5. Please come off the court immediately when your game is finished.  Even, if there are no paddles in the POD box, please step off the court to indicated that you finished your game prior to playing a second game.
  6. For groups with more than 4 players they must organize their group of paddles PRIOR to putting the paddles into the box.  Only the actual group of 4 players moving onto the court to play together may put their paddles into the box.
  7. When courts are full, drilling/practice, ball machines and singles play is not allowed.  We encourage these to take place anytime there are empty courts available and no paddles waiting.  However, if 2 players are playing singles prior to the courts becoming full, they can finish their game.​​
DROP-IN GUIDELINES

  1. Drop–In play is for those individuals or groups of less than 4 to come and play.  Drop-in boxes are run differently than Open Play.
  2. Paddles are placed in the box in the order an individual come to play.
  3. The first 4 paddles in the box will take the first open court; plan is 1 game to 11, traditional scoring, win by ONE.
  4. Players may not move any paddles from their position in the box.
  5. Drop-in play is for those players who chose to play with a variety of players.
  6. When courts are full, drilling/practice, ball machines and singles play is not allowed.  We encourage these to take place anytime there are empty courts available and no paddles waiting.  However, if 2 players are playing singles prior to the courts becoming full, they can finish their game.
Drop-In courts for players with a rating of 2.0-3.0 will use courts 6 & 7.
Drop-In courts for players with a rating of 3.5 and above will use courts 4 & 5.

This is a pilot to see whether this hybrid approach works.   A few side notes:
  • As a Club, we have the responsibility to make all players feel welcome and abide by the intent of these guidelines. 
  • Depending on the demand, courts may be reconfigured and assigned as needed.
  • When some courts are shut down for the new fencing, courts 17-20 will be converted to Open Play with their own boxes.
  • Occasionally court 1 or 8 will be reserved for Coaching for Courts, but not before 9:30 a.m.
We want to get the most usage out of our courts, so if Drop-In has an available court, and Open Play courts are full, the Open Play players can use those courts and visa-versa.  However, once paddles are in the box, the court reverts to the identified purpose.
(add links!!!)

Downloadable Forms for Paper Registration

   ** FOR THOSE WHO DON'T 1SR **
  • Individual Waiver - Drop In
  • Individual Waiver - League Play
Want to Play In a League But You Missed the Roster Deadline?
LATE ADDS / FREE AGENTS are welcome. You will need to complete the 1SR and pay full price. If you have an agreement with a specific team, the Captain may add you to their team via their roster, or you as an individual may request that the League Manager offer your contact information to all Captains for potential pickup either as a Late Add or a Free Agent Sub.

Only Players Who Are Rostered, Paid In Full, And Have Played On The Team At Least One Time Prior To The Last Date Of League Play May Participate in Playoffs.
League Play (Fall Season)
Team Registration - ONLINE
  • MANDATORY CAPTAIN'S MEETING (2 weeks before start date)
  • Captain Coordinates their Team's  One-Step Registration (1SR)
  • Captain Emails their Team Roster to League Manager by the Deadline
  • League Manager Confirms Successful Registration of All Rostered Players
  • Captain Pays Discounted Team Entry Fee at the Meeting
  • Provided their Team's Confirmed Roster Already Had the Necessary Number of Players Needed to Play, the Captain May Add and Pay the Discounted Rate for Additional Players at the Meeting
  • Players Added to the Roster AFTER the Meeting Must Pay Full Price (see "Late Adds / Free Agents" Section)
 - or -

Team Registration - PAPER​
  • MANDATORY CAPTAIN'S MEETING (2 weeks before start date)
  • Captain Submits a Team Roster to the League Manager at the Meeting 
  • Captain Registers & Pays for Team (full price) at the Captain's Meeting
  • Captain is Responsible for Collecting All Signed Waivers for Entire Team and Emailing to the League Manager prior to the First Competition Date​
  • Players Added to the Roster AFTER the Meeting Must Pay Full Price (See "Late Adds / Free Agents" Section)
  • ​Mandatory Technology Assist for All Players to Create Blink Account (Will Begin 30 Minutes Prior to 1st Contest)​
Photo from VilledeVicto